The book covers the three aspects of iPhone developers – development, design and publishing. The pages in this book is packed with important principles and knowledge every iPhone developer should know. Experienced cocoa developers will find tidbits of knowledge in the book too. I certainly did, plus it plugs my open source framework.
written by Craig Hockenberry || published April 2010 || my personal rating 5 out of 5
Cocoa Programming guided me through the beginnings of developing Mac and iPhone applications. The book favors illustrating core concepts through step by step mini projects instead of breaking down design patterns and principles in depth. This style keeps you attentive while reading but will leave you scratching your head a little when you need to apply principles later because they haven’t been drilled in your head. The book was published before the iOS SDK was announced so the book is strictly Mac development but the principles apply to both platforms.
written by Aaron Hillegass || published May 2008 || my personal rating 4 out of 5
The book centers around interview quotes from a bunch of different iPhone developers (including the author of this website). The book stays true to its name by staying away from any coding specifics. The developers interviewed are some really impressive sources (except for that Ross character, he has no idea what he’s talking about) and give some good advice that should be heeded.
written by David Appleyard || published October 2010 || my personal rating 4 out of 5
Rails is a really cool framework for building web applications. I don’t have a clue how it works and how everything comes together but it just does. This reference is a good book to hunt and peck for knowledge when you using rails and when you need to jog your memory if you don’t use rails that often like me. One strike against this book is that it is now out of date with Rails 3.0.
written by Eric Berry || published September 2008 || my personal rating 4 out of 5